
Most keywords describe a card's abilities, for example, a summoned creature with the keyword "Flying" means it may only be blocked by opponent's creatures with "Flying" or under other special conditions. To simplify these instructions, some of these instructions are given as keywords, which have a common meaning across all cards. Within the collectible card game Magic: the Gathering published by Wizards of the Coast, individual cards can carry instructions to be followed by the players when played. JSTOR ( October 2021) ( Learn how and when to remove this template message).Please improve this article by adding secondary or tertiary sources.įind sources: "List of Magic: The Gathering keywords" – news Hopefully looking for some discussion on the merits of either combination or more comparisons of the two, especially if anyone plays or has played one of these two styles before.This article relies excessively on references to primary sources.

Blue gives us awesome flashback spells like Deep Analysis and Mystical Teachings, more card drawing which can be traded it for dredging to fill up the graveyard faster, Academy Ruins for shenanigans, and the possibility of wiping people out quickly with the general. White bring board wipes, Unburial Rites, Sun Titan, and Karador to provide a steady stream of creatures every turn.

I think I've narrowed it down to two generals:īoth White and Blue seem to have awesome things they can add to the deck. I definitely want to build something based around playing out of the graveyard with lots of Dredge, Flashback, and recurring. I've been wanting to build a new EDH deck for a while now, I've settled on a theme but now I'm trying to pick out colors.
